Video Games
98%Centers around characters playing video games.
Virtual World
97%Partly or completely set in the world inside a video game.
Swordplay
70%Prominently features the use of swords in combat.
Anthropomorphism
70%Contains non-human character(s) that have attributes or characteristics of a human being.
Shounen
68%Target demographic is teenage and young adult males.
Travel
68%Centers around character(s) moving between places a significant distance apart.
Slapstick
64%Prominently features comedy based on deliberately clumsy actions or embarrassing events.
Unrequited Love
56%One or more characters are experiencing an unrequited love that may or may not be reciprocated.
Anachronism
55%Prominently features elements that are out of place in the historical period the work takes place in, particularly modern elements in a historical setting.
Kemonomimi
53%Prominently features humanoid characters with animal ears.
Gender Bending
46%Prominently features a character who dresses and behaves in a way characteristic of another gender, or has been transformed into a person of another gender.
Heterosexual
45%Prominently features a romance between a man and a woman, not inherently sexual.
Shapeshifting
44%Features character(s) who changes one's appearance or form.
POV
42%Point of View; features scenes shown from the perspective of the series protagonist.