Historical
79%Partly or completely set during a real period of world history.
Educational
79%Primary aim is to educate the audience.
Kids
50%Target demographic is young children.
Anthropomorphism
40%Contains non-human character(s) that have attributes or characteristics of a human being.
Gods
20%Prominently features a character of divine or religious nature.
Mythology
20%Prominently features mythological elements, especially those from religious or cultural tradition.
Swordplay
20%Prominently features the use of swords in combat.
Military
20%Centered around the life and activities of military personnel.
Real Robot
20%Prominently features mechanical designs loosely influenced by real-world robotics.
Ancient China
20%Setting in ancient china, does not apply to fantasy settings.